glCompileShaderARB Breakpoint under Linux

Hello,

I’m not sure, if I’ve to post this into the Linux group or here.

I wrote a simple Programm with a Shader to test, if they work. The programm work fine under Win32.

Under Linux I’ve got an Error Mesage from glCompileShaderARB. In this Function i’ve got a message, that a breakepoint is reached and the programm stops.

I use fglrx-driver 8.8.25-1 for my ATI-Radeon 9800 SE.

Some suggestions? :confused:

Originally posted by Adler:

In this Function i’ve got a message, that a breakepoint is reached and the programm stops.

By the way. This happened if I use the glprocs.c/glprocs.h to Access the Extensions.
If I use the GL Extension Wrangler (GLEW), i’ve got no message but an nice Segfault.

For me, it looks like the wrong driver, but where can I get newer driver modules for my Debian!

This topic was automatically closed 183 days after the last reply. New replies are no longer allowed.