I am trying to port a small OpenGL program I created in VC++ that uses the glaux library. I was wondering if OpenGL in OS X includes support for the aux library?
Umm–shouldn’t you be using GLUT? I mean, at least it isn’t /all/ broken on the Mac.
If you mean GLUT coding, the dev tools of Apple contains a complete project filled with the GLUT examples, that work well.
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