The problem i’ve is on 3D objects, lets take for example a box,
now the box is located somewhere in the x,y,z field and if I set the parameter with glTexParameteri(GL_TEXTURE_2D,…
you have 2 option GL_TEXTURE_WRAP_S and GL_TEXTURE_WRAP_T with te command GL_REPEAT giving as result that the x-plane and y-plane of the box are good filt by the image bud the z-plane is streched
now GL_TEXTURE_3D has GL_TEXTURE_WRAP_R with command GL_REPEAT bud if i change al …_2D with …_3D and at GL_TEXTURE_WRAP_R i have problems with the glTexImage3D it seems not supported??? error link external symbol
can someone give a solution please?