"gl-streaming" - Lightweight OpenGL ES command streaming framework

I uploaded a new demo video.
(texture mapping demo)

Also, I ran the gl_client program on Qemu guest OS, it ran fine at 60 FPS too!

Hi shodruk, yesterday i tried GL_streaming on a raspberry pi and on a i686 laptop, and it did work! I am interested in this project and i would like to use GL_streaming to run different programs, please can you explain to me how can i do it? If there is the possibility

Thanks!
You can write your own program by modifying gl-streaming/gl_client/sample1.c or sample2.c.
It’s an almost normal OpenGL-ES 2.0 program, except initialization method.
I haven’t implemented all OpenGL-ES 2.0 functions yet, so if you find lacked functions, please let me know (with a priority).

A post was split to a new topic: Re: “gl-streaming” - Lightweight OpenGL ES command streaming framework