GL_MAX_TEXTURES_UNITS_ARB dont exist! Can´t use glGetInteger!

The compiler says GL_MAX_TEXTURES_UNITS_ARB dont exist. How can I get the max number of textures that my version supports?

But if you needed that, then I suspect you will need a lot more too. Sounds like you need to get an updated gl header with the extensions defined.

[This message has been edited by DFrey (edited 08-19-2000).]