Ok, so, i basically have 3 buffers with positions,normals,and uv, and another 3 buffers with index into them.
Basically, one triangle use 3 index buffers into pos,norm,uv.
Now, i tried GL_ELEMENT_ARRAY_BUFFER_ARB, if i draw only the positions is working, if i add normals and/or uv, everything is totally wrong.
My question is, the index buffer must be unique? because my index buffers arent for pos/norm/uv.
If yes, there is any other way to draw my objects with out using an unique index buffer for all pos/norm/uv??