getMaxGLPlanes/GL_MAX_CLIP_PLANES customizable ?

Hello all,

I would like to know, if the value for getMaxGLPlanes is somehow customizable. For me 6 clipping planes are NOT sufficient, I need about 20 (sometimes more).
Is this dependent only on the graphics driver or also on the OpenGL32.dll ?

Thank you for a more detailed info about this issue.


The maximum number of planes is just that - the max. It is determined by the driver. I’m not on Windows, so I’m not clear on the connection between the driver and OpenGL32.dll. You will not be able to change the maximum number of clipping planes unless you change the driver, for instance, by using software rendering.