Geometry: Scene Graph vs. Library

  1. It seems that I can get different geometry through the library. If the geometry is not referenced in the Scene Graph, should it be ignored?? If you open the example file called “Faerie_Forest_DAY.dae”, all geometry is in the library, but cannot be found through the Scene Graph!
  2. How do I tell if geometry in the geometry library is used in the Scene Graph?
  3. If this geometry is not used in the Scene Graph, then how do I find the correct materials and texture coordinates for the geometry?

Please help! I’m confused!

I was skipping over Controller nodes. I’m now getting them in there, too, which solved my problem.

Exactly! All the info is in the nodes.

Welcome to Collada btw.

Thanks, sthomas!