Geforce 3/4 OpenGL

I have a program written with OpenGL in C++ with Borland C++ Builder 5. I want to optimize my code with specific instructions of the GeForce 3/4 chipsets.

Need Help! What do I need? How do I do it? Where can I get info?

Hints please!

Visit NVIDIA’s developer site.
There is a big SDK for OpenGL.

This topic was automatically closed 183 days after the last reply. New replies are no longer allowed.