Geforce 2 supports vertex_program extension.
Is this for real or the extension is emulated?
Why am i asking this? Because in DX8 the vertex shaders are emulated, but in Nvidia Opengl Extesions Specification documentation
it says that are only available on NV15 family and with R10 of the drivers. Other GeForce 3 extensions (like texture_shader) are supported only when you enable NV20Emulate registry option but this extension works without emulating NV20 (the documentations says the same thing).
P.S. This question is addressed mostly to Nvidia guys, because in a doc they said that
they will try to answer to any question on this forum.