Fractals/L-Systems in OpenGL

Does anyone have C++ source code for a simple fractal or L-System??? Thanks a million!!
P.S. Any code that is not OS specific would be best. Thanx again

[This message has been edited by strumpet (edited 03-04-2003).]

The people at naturewizard put together some tutorials on L-Systems. Go to and look for LSystems.

I think nVidia has the source to their TreeMark program shared, but that was a while ago.