Hi,
I have the following problem. I want to change my fovy, but i don’t want my object to grow/shrink in size. Is there a way to compensate? The reason i want to do this, is to change the angle between the ribs of a cube. Hope you can help me with this.
modelview * vertex = vertex’ projection * vertex’ = vertex’’ inverseprojecion2 * vertex’’ = vertex’’’ inversemodelview *vertex’’’ = vertex’’’’
and you keep vertex’’’’ in your datastructure.
V-man