I need to add text to Windows openGL picture. Using of CreateFont and wglUseFontOutlines works but all fonts are ugly.
Who knows the easy way of adding good looking 2D fonts.

Personally I have tried and like FTGL. Author is helpful.

wglUseFontBitmaps() will produce much better looking fonts at smaller font sizes than wglUseFontOutlines()

You can also specify PROOF_QUALITY for the fdwQuality argument to CreateFont() in order to get the best looking text.


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