hi to all.
i am using bitmap fonts which created by this way:
CreateFont()
SelectObject()
wglUseFontBitmaps()
When i try to put a text to screen with glCallList, if text coordinates are out of screen it does not appear.
I have a long string and i want to slide it from right to left at bottom of screen. But when text reaches to left side of screen it disappear.
glRasterPos() used for setting the coordinates.
thanks…