FOG + voodoo 2

I’ve done a “game” with fog, and it works real nice accept on voodoo 2 computers, why? Is it because it doesn’t support it…?

But then it should be another technique to do fog too, because voodoo 2 can show fog in other games…

Voodoo2 supports fogging, I’ve used it in Glide some time ago. But I don’t know why it doesn’t work in OpenGL for you, perhaps a driver issue?