I’m new to windows programming and have run into an error that is just driving me insane. From the book, OpenGL Superbible there are a number of FLTK eamlpes that compile perfectly, but when I try to include code into my own application, I get syntax errors in the Enumerators.h header. I’m literally compiling the same source code and header file in a different workspace. Likely there’s some hidden configuration flag or something, but i can’t figure it out for the life of me. Does anybody here use FLTK? Should i just use GLUT instead?
ive never even heard of fltk
glut is the most widely used helper library for opengl so maybe more of a practicle choice
judging by the overwhelming response, perhaps you are right…