hi… actuallly i’ve got problem with my light source… i wonder how to create a flash from the light source??
Make the light colors brighter than 1.0 for a single frame (or degrading more slowly like the old bulb flash lights) in an animation. The fragment’s colors are clamped to 1.0 after the lighting calculation before rendering. (Actually you could define a black hole light sucking illumination from your scene with negative colors.)
[This message has been edited by Relic (edited 09-15-2000).]