how to make fire with opengl

Id think the best way simulate fire with open gl would be with a particle system. you might also want to look at shaders

Don´t try to use shaders, as long as you are a beginner. Use a particle-system. Every game uses particle-systems for fire, smoke, explosions,…

At there is a tutorial about a particle-system. Particle-systems are really easy. After reading that tutorial you should be able to do everything you want


I gonna and donot find any tutorials there .plz write a hl for me.
thks alot

There is a good tutorial here

Originally posted by gumby:
There is a good tutorial here

I like that link!