Finally, array constants comming soon in GLSL?

Note from the latest 3Dlabs compiler…

  • Added support for an array object extension. Array constructors are
    allowed. Constant arrays can be declared and parse time constant folding
    and propagation is done through array objects. Extension GL_3DL_array_objects
    must be enabled to use the array objects.

This will resolve the only real gripe I have with GLSL…

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