Factoring a sampler's input.


I’m generating collada 1.4 animations from a simulator. All the objects
animations have the same sample rate. Therefore I would like to share the
time input between all sampler, as done in this example:


The example passes coherency test, but openscenegraph crashes when it loads it.

Before complaning to OSG, I’d like to be sure the idea is valid. Can somebody
confirm it?

Hello again.

Here is another example which passes coherencytest but makes OSG crash. This time I tried to factorize the animation output array.


Could anybody tell me if the file is ok or not?

Hello again, again,

here is a third example, where vertices are factorized between two meshes.


The example passes coherencytest, but OSG fails with this message :

No float array found
terminate called after throwing an instance of 'std::out_of_range'
  what():  vector::_M_range_check
Abort trap

Those all look valid. Software that crashes on those documents are making invalid assumptions about the structure of the XML.