Face morphing

I am now searching source code of image morphing implementing with OpenGL vc++ 2008. I have already googled it…but i can find…pls help me


I’d try the Math & Algos forum for this sort of thing, though I would’t expect a code handout in any case.

… For starters I’d probably give the mesh based approach a whirl, where your curves align with the salient geometric features of the source and target images. Then it’s just an interpolation of the mesh in conjunction with a cross dissolve to round out the transition.