Hello,
Even though may people here knew already,
I found this tutorial looks fairly excellent one for beginners
Now I finally can figure out about creating textures, vertices, indices, cameras, shaders for arbitrary sizes
And this one below tells about using gltf files, which I am investigating now
With these and blender SW, I can be happy for what I am working these day
Also, perhaps, if any one have good tutorials for beginners about doing scientific rendering and numerical works, color works, generating artificial terrains etc using Vulkan, please inform me of those
Thank you