Enable/Disabling Antialiasing

I have a PowerVR Kyro 2 which i know supports GL_ARB_multisample, does anyone know how to turn on the AntiAliasing at set the level in my program other than having to manually do it though control panel??


glEnable(GL_LINE_SMOOTH);   // Enables Anti-Aliasing

 - and -

glDisable(GL_LINE_SMOOTH);  // Disables Anti-Aliasing

are the functions you’re looking for. Don’t know about setting the level of it, though.

Im looking more along into Full Scene Anti Aliasing the card supports any one know how i can turn it on, ive read its something todo with GL_ARB_multisample?