Is it possible to make glut functions work without a window created by glut itself. Or is there any way I can attach the glut window with a window created by windows application. I am usining Borland C++.
I don’t think you can do that without hacking the GLUT code yourself. However, there are a few functions that do not rely on windows (most notably primitive drawing), that you can use without a GLUT window (but a valid & current GL context, of course).