Hi all,
Why not use DirectX 9.0, and run it trough a slim application layer like Wine instead of writing OpenGL 2.0 from scratch? Seems like the egg of columbo to me. Microsoft wouldnt bother either.
Greetings,
Julonaia
Hi all,
Why not use DirectX 9.0, and run it trough a slim application layer like Wine instead of writing OpenGL 2.0 from scratch? Seems like the egg of columbo to me. Microsoft wouldnt bother either.
Greetings,
Julonaia
Sounds reasonable .
Let me paraphrase these old, famous words:
“DirectX is not strategic for us.”