I have a plan view simulation, with several planes.(v simple model, ie a triangle) and a surface.
Currently i have the terrain drawn as GL_POINT’s with data from a file, all fed into a display list which is called to display the terrain data.
However this is quite slow for display.
Is there a more efficeint and quicker method of showing the terain, (terrain is quite simple, basically a 3D surface with higher points being whiter than lower points)? is using a bitmap image and displaying that quicker? or am i barking up the wrong tree?
any ideas greatly appreciated