I try to draw around 20.000 vertexes with textures but the motion animation is slow when run the program.
I have a file (.txt) with 20.000 vertexes vectorial directions; the program read the file perfectly; charge the arrays with the data; and show the scene but very slow. How I do for the motion will be normal (fast) and not slow.
the structure is read array file (.txt) use glvertexf();
that program is with opengl and delphi 6