Hello, I like Vulkan so much and am working on mathematical 3d rendering
But I found we don’t have good books on general GPU theory or GPGPU themes
For example, I just found out what “Disrete GPU” means from web search
In CPU area, for example, there were good books like 80386 architecture, assembler etc, long years ago
I need good books or web sites about GPU terminologies, modern GPU architectures, GPGPU,
and also those areas related to recent advances in AI, parallel computing (NVIDIA, AMD, Samsung, Intel, X, Google …)
Why don’t we have such books ?
I cannot find such good curriculum in Stanford, MIT etc, either
Thanks