Hi my name is Giuseppe and i’m a ICT student from Italy.
During my Computer Graphics course my teacher gives me a task with openGL and in particular on Direct Volume Rendering.
I found many articles about it but all the code is written in CG (nVidia Language) and OpenGL Shading Language.
I’m searching for some C or C++ code that make some simple example of Direct Volume Rendering (Volume Ray casting or Splatting or Shear warp).
I hope that you can help me