Difference to Depth Test between framebuffer and renderbuffer

Hi guys,
I am rendering with depth test. It seems two resolution: with framebuffer and with renderbuffer.
what’s the difference between thems in performence?

Your question is not well specified. You’re comparing apples and oranges.

There are two types of framebuffers:

  1. The default framebuffer
  2. Framebuffer Objects (FBOs)

Specific FBO buffer attachments (e.g. depth) can be backed by either:

  1. Renderbuffers, or
  2. Textures

So you’re trying to compare renderbuffers to what?

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tks for your correction, I’m try to compare renderbuffer and textures in depth test of FBO