I am rendering with depth test. It seems two resolution: with framebuffer and with renderbuffer.
what’s the difference between thems in performence?
Your question is not well specified. You’re comparing apples and oranges.
There are two types of framebuffers:
- The default framebuffer
- Framebuffer Objects (FBOs)
Specific FBO buffer attachments (e.g. depth) can be backed by either:
- Renderbuffers, or
So you’re trying to compare renderbuffers to what?
tks for your correction, I’m try to compare renderbuffer and textures in depth test of FBO