Depth testing on mac os X 10.2 causes crash on run

We get a sigbus 10 error when we try to run depth enabled applications. Anyone else having this prob?

Depth-testing works fine. How are you setting up your pixel format? Which API are you using?

Nevermind. We were putting the glenable and glclear in the wrong place. After we moved those two functions inside our display callback, it worked fine.

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