Looks like a flame war has been started (again).
One thing first, I do use BOTH OpenGL and DirectX. Both of them have their good and their ugly aspects. However I am more addicted to OpenGL for the 3d stuff.
The thing is that the new features of the 3d cards are faster available in directx to the developers (in the beta program) than they are as OpenGL extensions.
For a software company it is a “NO BRAINER” what kind of 3d api to use in the first place (of course the one that targets most gamers). Just because we are talking about business right here and not about what is better/worse.
As far as I know, 3d card manufactures do the directx driver stuff in the first place, and than the OpenGL stuff.
On most alpha/beta prototype 3d cards I have seen their was not even ANY OpenGL ICD nor MCD that was useable or stable.
No, I’m NOT a friend of Mircosoft, but what most people do not realize in their hatred is that millions of people worldwide have a job where they develop programs for Microsoft Windows (what would they do otherwise?).
Blame (flame) me if you want (and can) but their would be not so many software companys out their without Microsoft.
Yes, i.e. Linux is faster and more relayable (I use it as an proxy, firewall and fileserver) but it is definetly nothing for a secetary.
At least what I am thinking.