My current project, Deathmatch of Doom, is coming along great. Its a 3d multiplayer first person shooter with a server-client implementation and its really sweet so far. Today I just started writing the server code and it is really nice.
I wanto make it so players can chat amongst themselves. What would be the best way to get these messages and display the messages of other people like Quake 3 does or Half-life. I need to project the messages and the partially completed messages onto my 3d plane neatly. Any suggestions for a nice library that will do the trick or something of that nature?
Or use some function like wglUseBitmapFonts (raster pos) or wglUseOutlineFonts (translate, rotate, etc) or look at fonts in the FAQs section which has a few links to libraries for fonts.
Only way I know of that you will be able to use printf for text is if you create a console window. Not what you want.