creating multiple windows?

Greetings,

I would like to know any resources out there that can teach me on how to create multiple windows in openGL (i.e. 3 different representations of data/solution at the same time on 3 connected but separate windows)

Thanks for any info

If you’re using glut, create a second window in exactly the same way as before - make sure that you provide seperate callbacks for your display & reshape functions. (plus mouse keyboard etc…).

order goes like :

createWindow 1

glutDisplayFunc( win1Display );
glutReshapeFunc( win1Reshape );

createWindow 2

glutDisplayFunc( win2Display );
glutReshapeFunc( win2Reshape );

if using MFC or any other API, then let us know and you’ll be given your answer…