Ok, two questions here. I am writing my first non-cad openGL app and I am curious as to how I can check to see if a model, for example an aircraft, is attempting to occupy the same peice of space as something else, like the ground. Is there some secret openGL function to test this for me, or to return the height (y value) for an (x, z) pair within an arbitrary veiwing volume?? Or am I going to have to go back a million years and relearn that whole bounding boxes algorithm thing??
My other question is one of a program or script I keep hearing about, but can’t find. I heard that there is an app which will convert VC++ .dll and .lib files into Borland .lib files. Does anyone know anything about this?? I have access to both packages but I prefer the ide of Borland C++ and I would like to have a bash at glut 3.7.2 with some of my older apps.
Oh, and if anyone has the MUI.lib source and header file, or a Borland version, please email me, because I have been looking but I can’t seem to find em…