couple of glusphere questions

One, I created a textured sphere, but every time I ran the program, the texture was see-through. I disabled blending and it works fine. Is this the correct way to do it?

two, is it possible to give coordinates for glusphere or do I just have to translate before I draw it?

  1. What is an efficient way of making the sphere look like it is rolling??


  1. Yes.
  2. You have to translate.
  3. glRotate.
  1. Cheers
  2. Thanks
  3. Thanks heaps :stuck_out_tongue: