Converting glGetError into a string?

Hi

Is there a function, which takes the value of glGetError and creates a readable string out of it?

Thanks,
Jan.

const GLubyte* gluErrorString(GLenum errorCode);

GLenum errCode;
const GLubyte *errString;
if ((errCode = glGetError()) !=
GL_NO_ERROR)
{
errString = gluErrorString(errCode);
}

Is that what u r searching for?

Yes, thanks!