I have a fairly new machine and a viewer app tells me that my card is set for 3.3. I have configured OpenGL for MS Visual C++ 2010 Express on Windows 7 (viz.,
installing GLUT and GLEW). Now, 2.x code seems mostly to run fine. However, Visual C++ doesn’t seem to recognize 3.3 commands such as glBindVertexArray() (Error: identifier … is undefined). Incidentally, it also doesn’t like glEnable(GL_MULTISAMPLE) though this is valid 2.1 code according to the docs.
Appreciate advice as to how to get up to 3.3 which should be possible on my machine.
Thanks in advance,