I am trying to compile a opengl app (c++) where I make use of glBindBuffer.
During linking I get an error: undefined reference
I had this error before when using FBO and had to create some #define’s
These are the libraries I use:
LIBS = -lGL -lXmu -lXext -lX11 -lm
Can anyone tell me what’s needed to compile this?
It looks strange that it works for FBO but not for VBO: as far as I know VBO are older.
Can you make a resume of your system (graphic card, drivers, GL version) ?
PS: you should only define GL_GLEXT_PROTOTYPES.
I’ve got it working…
It had to be glBindBufferARB
Both glBindBuffer & glBindBufferARB are defined in glext.h but only the second one compiles
thanks for the reply.
This topic was automatically closed 183 days after the last reply. New replies are no longer allowed.