I would like to know if there is a way of overlaying a 3d scene with an image (such as a bitmap) or vice versa.
If the only way to do this is by creating a transparent textured surface (with the texture being the bitmap) right up close to the “camera” what is the best way to go about this?
Thanks very much,
Ooh yeah - an advanced question - not.
Look up glOrtho()