Hi, I get different colours between the two systems.
The HP spec is “hp workstation b2600 with hp fx10 pro graphics card”
The O2 is R5000, Irix 6.5, 128 Mb
Check these jpg’s … to see what I mean.
http://www-users.york.ac.uk/~rpf1/trisgi.jpg http://www-users.york.ac.uk/~rpf1/trihp.jpg
I am using the HP remotely via a secure link
(ssh with X forwarding).
Relevant code:
glShadeModel(GL_SMOOTH);
colour and vertices thus:
glColor3f(1.0,0.0,0.0);
glVertex3f(0.0, 1.0, 0.0);
etc…
Anyone have any ideas what might be wrong?
Flat shading seems OK, BUT, other smooth shading rendering does give the correct colours, and I can see no different between
the ones which work and those which fail!
Any pointers which might help me track this down gratefully received.
TIA
Rob.