Does anyone has any good doc about collision detection? I’ve read all I can find at www.flipcode.com and the other sites. But I can’t understand the ****. Do you know any good books or something?
Perhaps you can tell us what you do not understand about collision detection. I am sure that there are 20+ people on this board that would benefit from a good discussion about CD.
In regards to books, have you taken a look at the Game Programming Gems or 3D Game Engine Design books? These will give good basic intros.
Thank you, but I’ve just found a good doc, I’ll go through it and tell you later if I figured it out