collision detection visual c++


can anyone tell me, how to detect
polygonal->viewpoint collision in
openGL? i´m searching for an tutor
since months… can´t find anywone
who clould help me…

so please: HELP ME!!!

thanks a lot, for your time

with regards from haujobb

Searched the same thing some time ago,and found it at
This is no collision detection for opengl but
it gives a good understandig of how to implement a collision detection.