Collada - how to know what texture a Geometry mesh is using?


I am able to load mesh data (positions, normals, texcoords) and I can search thru and get the texture image file. But I cant find the how the mesh knows what texture it is using and with what gl tex index ?

Also excuse me and let me know if I missed this stuff in any documentation already made about it ! :shock: :?

stupid me…

:idea: I could just read the .dae file (xml view) and find out how stuff are linked :!: