RÃ©mi Arnaud will deliver a presentation on the latest COLLADA specification, COLLADA 1.5 from the Khronos Group. Expect to see and hear about the latest content, applications, technologies and ever growing organizations adopting COLLADA today. Rï¿½mi works in advanced visual computing in the Visual Computing Software Division (VCSD) within Intelï¿½s Software Solutions Group where he is leading the Game Engine Technology team. His career started in the R&D department of Thomson Training & Simulation (now Thales) designing and then leading the Space Magic real-time visual system. He moved to California in the 1990ï¿½s to work on the IRIS Performer project for SGI. He left SGI to co-found Intrinsic Graphics where he co-designed the Alchemy engine as Director of Technology. Most recently, he worked on the PLAYSTATIONï¿½3 SDK as Graphics Architect at Sony Computer Entertainment US R&D where he started the COLLADA standardization effort.
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COLLADA summit presentation is now available here…,