Hello,
I am very new to OpenGL and i was wondering if there is a function that actually destroys a vertex… something like the oposite of glVertex3*().
Thank You
Bojko
Hello,
I am very new to OpenGL and i was wondering if there is a function that actually destroys a vertex… something like the oposite of glVertex3*().
Thank You
Bojko
No, since there is no need for one. When there is a change in your scene you must redraw the whole scene, so if there is a vertex you don’t want draw, just don’t draw it on the next screen update.
Originally posted by bojko:
[b]Hello,
I am very new to OpenGL and i was wondering if there is a function that actually destroys a vertex… something like the oposite of glVertex3*().
Thank You
Bojko[/b]