Changing screen pixel depth

One of the promises of XF86 4.x was the addition of being able to change the pixel depth without restarting the server. Has anyone ever gotting this to work with OpenGL?

I’ve tried using DGA to change the pixel depth, which seems to work, but it also crashes my machine (nvidia card with the newest drivers).

BTW: I only want to do this for fullscreen OpenGL apps.

This topic was automatically closed 183 days after the last reply. New replies are no longer allowed.