hello, ( i am bad speak engl) I mast write cgfx (or glsl) shader with using NV technology for MAYA.
All that I found in Maya example I used in cgfx shader.
but I have problem with count of texcoord (maybe Maya used only 4 as TEXCOORD5 ignore) and alpha test.
If I am written:
AlphaFunc = EQUAL;
AlphaTestEnable = true;
- all ok bat not work
AlphaRef = 156;
- no understand “AlphaRef “
I can’t find information or examples about this.
Maybe easier rewrite it to glsl… When I can find documentation cgfx or examples glsl with alpha test.