Hello,
Perhaps I’ve made a mistake in parsing but it would seem CesiumMan.gltf
has some negative keyframe/sample times in it? I found another thread which said GLTF 2.0 doesn’t support that though?
Could anyone comment on what might be happening here? I think my parsing is correct as everything except data obtained from the final sampler seems fine.
negative start time: -0.0200001 at accessor: 54 / sampler: 78
negative start time: -0.0200001 at accessor: 54 / sampler: 78
negative start time: -0.0203705 at accessor: 54 / sampler: 78
negative start time: -0.0212964 at accessor: 54 / sampler: 78
negative start time: -0.0225001 at accessor: 54 / sampler: 78
negative start time: -0.0237038 at accessor: 54 / sampler: 78
negative start time: -0.0246297 at accessor: 54 / sampler: 78