can i use glmultmatrix with center xyz coordinates somehow ? the purpose is to do rotation in centerxyz coords,but onlý centerxyz coords.what would be the best solution for my problem ?
I don’t really know what your problem is, but if you want to rotate a point in R3 around another point in R3 (not (0,0,0)), you must:
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substract center point from point which needs to be rotated
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rotate point around the origin
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add the center point to the point that has just been rotated around the origin.
Hoped that helped